Difference between revisions of "Group 2"

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===Challenges===
 
===Challenges===
* '''General''': How to achieve local rules form global properties?
+
* '''General''': How to design ''local rules'' achieving the desired ''global properties''? Non-trivial but approaches exist.
 
* '''Chaos nature''': Stochastic input. Description of complex current state is impossible, which makes it impossible to predict future states.  
 
* '''Chaos nature''': Stochastic input. Description of complex current state is impossible, which makes it impossible to predict future states.  
* Repeatability of results
+
* '''Communication''':
 +
*
  
 
* Malicious nodes, faults, defects
 
* Malicious nodes, faults, defects
* Rare events may lead to major global effects
+
* Rare events may lead to major global effects. Repeatability of results
 
* '''Modeling and design'''
 
* '''Modeling and design'''
 
* '''Testing''' a proposed self-organizing system with respect to a given goal can be difficult (many entities, large operational range)
 
* '''Testing''' a proposed self-organizing system with respect to a given goal can be difficult (many entities, large operational range)

Revision as of 11:56, 12 July 2010

Challenges

  • General: How to design local rules achieving the desired global properties? Non-trivial but approaches exist.
  • Chaos nature: Stochastic input. Description of complex current state is impossible, which makes it impossible to predict future states.
  • Communication:
  • Malicious nodes, faults, defects
  • Rare events may lead to major global effects. Repeatability of results
  • Modeling and design
  • Testing a proposed self-organizing system with respect to a given goal can be difficult (many entities, large operational range)

Ideas

  • "Immune system" as an umbrella around self-organizing system
  • Optimize probability to end up in desired state