Difference between revisions of "Group 2"

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* '''Design of emergence''':  
 
* '''Design of emergence''':  
 
** How to design ''local rules'' achieving the desired ''global properties''?  
 
** How to design ''local rules'' achieving the desired ''global properties''?  
** Communication pattern
 
 
** Non-trivial but approaches exist.
 
** Non-trivial but approaches exist.
  
* '''Design of communication
+
* '''Design of the communication / interaction protocol''':
 +
** Degrees of freedom and adaptability
  
 
* '''Simple versus chaotic behavior''': Can we describe the system state?  
 
* '''Simple versus chaotic behavior''': Can we describe the system state?  
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** The state of other self-organizing systems cannot be modeled, they exhibit chaotic behavior, which makes it impossible to predict future states.
 
** The state of other self-organizing systems cannot be modeled, they exhibit chaotic behavior, which makes it impossible to predict future states.
 
   
 
   
 +
* '''Robustness issues'''
 +
** Malicious nodes, faults, defects
  
* Malicious nodes, faults, defects
+
* '''Testing''':
* Rare events may lead to major global effects. Repeatability of results
+
** It can be very difficult to test a proposed self-organizing system with respect to a given goal (many entities, large operational range, chaotic behavior)
 +
** Rare events may lead to major global effects.  
 +
** Repeatability of results
  
* '''Testing''':
+
* '''User aspects'''
*** It can be very difficult to test a proposed self-organizing system with respect to a given goal (many entities, large operational range, chaotic behavior)
+
** To what extend can today’s systems be replaced or complemented by self-organizing systems, taking into account
 +
*** constraints and acceptance of the technology and
 +
*** risks for users?
  
 
===Ideas===
 
===Ideas===

Latest revision as of 15:53, 12 July 2010

Group members

  • Christian Bettstetter
  • Hermann de Meer
  • Johannes Klinglmayr
  • Martina Umlauft

Challenges

  • Design of emergence:
    • How to design local rules achieving the desired global properties?
    • Non-trivial but approaches exist.
  • Design of the communication / interaction protocol:
    • Degrees of freedom and adaptability
  • Simple versus chaotic behavior: Can we describe the system state?
    • The state of some self-organizing systems can be easily modeled (firefly sync)
    • The state of other self-organizing systems cannot be modeled, they exhibit chaotic behavior, which makes it impossible to predict future states.
  • Robustness issues
    • Malicious nodes, faults, defects
  • Testing:
    • It can be very difficult to test a proposed self-organizing system with respect to a given goal (many entities, large operational range, chaotic behavior)
    • Rare events may lead to major global effects.
    • Repeatability of results
  • User aspects
    • To what extend can today’s systems be replaced or complemented by self-organizing systems, taking into account
      • constraints and acceptance of the technology and
      • risks for users?

Ideas

  • "Immune system" as an umbrella around self-organizing system
  • Optimize probability to end up in desired state

Side note

  • Heylighen: "interaction pattern are not specified"